We pulled Kael' once this past Sunday night. At first I thought it was going to be a dumb waste of time, but once I was in the room with him I definitely had a new boss-gasm. Then we proceeded to live through all of Phase 1 with only 1 death I think. We even 'got through' Phase 2, with only maybe 2 more deaths. Not bad given we had no tanking or healing assignments and no set DPS order on the weapons. Not to mention an extra tank and an extra healer. When all was said and done the magical little DBM boxes looked like this:
Yes, I looted and put on the Mace. I forgot to take a picture though. Other than impressed at LOKIs first attempt, Yakra and I were disappointed at 'how short' Kael's opening speech was, since everyone always complains about it. We decided Blizz must add a word the speech each time a guild attempts him to make it longer.
We are going back tonight and here is the plan I have in mind for my healers: (As always, advice from anyone who has done this before is appreciated!)
All Healers
Phase 1.1: DPS and Raid Heal
Phase 1.2: Heal Sangruinar Tank (TankB)
Phase 1.4: Heal Engineer Tank (TankA)
Phase 4: DPS Shield When Up As Able
Phase 5: Raid Heal During Gravity Lapse
Healer 1 (Druid or Shaman)
Phase 1.3: Lock Tank
Phase 2: Hunter on Bow -> Tank on Dagger and Staff (TankA)
Phase 3: Engineer Tank (TankA)
Phase 4&5: Finish on Engineer TankA ->FR Druid on Phoenixes & Raid
Healer 2 (Pally)
Phase 1.3: Lock Tank
Phase 2: Ax Tank (Also MT on Kael’)
Phase 3: Ax Tank Still, Ready to Heal Kael’ MT
Phase 4&5: MT on Kael’
Healer 3 (Pally, Priest, or Druid)
Phase 1.3: Lock Tank
Phase 2: Sword & Shield Tank (TankB)
Phase 3: Sangruinar Tank (TankB)
Phase 4&5: MT on Kael’
Healer 4 (Priest or Pally)
Phase 1.3: FR Conflagration Druid
Phase 2: FR Druid on Mace
Phase 3: Lock Tank
Phase 4&5: Finish Heals on Lock Tank -> MT on Kael’
Healer 5 (Shaman)
Phase 1.3: FR Conflagration Druid
Phase 2: Sword & Shield Tank (TankB)
Phase 3: Sangruinar Tank (TankB)
Phase 4&5: FR Druid on Phoenixes
Healer 6 (Priest or Druid)
Phase 1.3 -> 1.4: Raid Heal, Ready to Heal Engineer Tank (TankA)
Phase 2: Dagger and Staff Tank (TankA)
Phase 3: Engineer Tank (TankA)
Phase 4&5: Finish on Engineer TankA -> MT on Kael’
Lonetree, Druid CL and Raid Healing Lead for Blood Fist, Earthen Ring (US): Grats on your guild getting to Kael'thas, first of all. I personally dislike this fight for its "roadblock" qualities but most of our guild enjoys it now that we downed him for the first time early this week. We take 6 healers, and I assign very loosely the following: A Priest/Paladin combo to heal the Warlock (Capernian), a Tree on the Sanguinar Tank, a Tree on the Telonicus tank, and two Shaman (or whoever is left) on "AoE" healing. I run Heal Organizer so I end up doing very little micromanaging, rather the healers understand the following: A shaman joins the two Warlock tank healers for phase one but only the paladin heals the Warlock for phase 3 (I've also done it successfully Myself). Healers focus on tanks, particularly our Paladin tank during the weapons phase since he AoE tanks a few (hence the "AoE" healers). The whole raid is up at the dias anyway for this and I just let the healers do their job: keep everyone alive.
ReplyDeleteThat's basically it. Kael'thas is not a healer fight, and excessive coordination is, IMO, not necessary and even potentially detrimental. This is a tank/dps coordination fight and in some spots a DPS race.
Good luck, and happy hunting.